Gavin Eisenbeisz shared a new guide for Unreal Engine that explains a quick and effective way of making a pause menu inside the engine. This menu will let users pause, resume, and exit the game. The developer covered all the necessary blueprints and showed the necessary steps.
Gavin Eisenbeisz is an indie game developer who started making games as a hobby in 2013. He's now working on a game called My Beautiful Paper Smile using Unreal Engine 4 as the game engine. The developer decided to start giving back to the game development community by sharing tutorials on how to improve games and learn more about UE4.
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