logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Tutorial: Procedural Generation in Unity

Learn what it is and how to master it.

Procedural generation is a fascinating topic to explore as it offers nearly infinite ways to play a game or decorate a scene. It also makes content creation easier because you don't have to painstakingly craft each and every detail.

In the tutorial video from TNTC, you will learn the differences between procedural and random generation and how to use randomness to your advantage in Unity. The narrator also demonstrates how to use a parametric approach to generate a procedural room for a fantasy dungeon and shows how to render it using the "DrawMeshInstanced" API.

Hopefully, the techniques from the video will help you get curious about procedural content creation or start making your own scenes.

Find more tutorials on the TNTC YouTube channel and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

100% procedural material made in Substance Designer.

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.
    • Cartoon Water Shader
      by Adam Homoki

      Cartoon Water Shader is an easy to use highly stylized water material, and river tool with many features. Demo scenes also included!

      Error
      (2000-0001)
    • Dirt & Scratches
      by Emil Skriver

      This pack can help you get that realism that 3D often lacks with various different dirt ad scratches captured from real surfaces.

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×