Tutorial: Setting Up Glass Shaders in UE4
Subscribe:  iCal  |  Google Calendar
Los Angeles US   27, Sep — 1, Oct
Moscow RU   4, Oct — 8, Oct
Prague CZ   5, Oct — 7, Oct
São Paulo BR   10, Oct — 15, Oct
Latest comments

I feel like you can shoot this after printing it out...

by Oneiros
45 min ago

And yes, these video are made using the standard unity pipeline but we will release soon also the HDRP version. Stay tuned!

by Oneiros
50 min ago

Hi khiree.taylan, the projects could run in multiplatform. The graphics showed in these videos are made using a gtx 1070 but soon we will release also the mobile version :)

Tutorial: Setting Up Glass Shaders in UE4
17 July, 2018

Timothy Dries has recently shared a guide to setting up realistic glass shaders inside Unreal. The tutorial will also tell you about performance, types of reflections, translucent shadow casting, and more.

This tutorial was made to take you through setting up your own glass shaders in Unreal Engine 4 as well as discussing performance, types of reflections and translucent shadow casting.

The PDF version can be found here.

Timothy Dries 

Let’s get started:

The tutorial was originally published on ArtStation

Leave a Reply

Be the First to Comment!

Related articles