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Tutorial: Stylized Environment Texturing in Mixer

Quixel shared a new guide to texturing stylized assets.

This new video guide by Galen Davis, Producer and Evangelist at Epic Games, shares tips on how to texture Megascans assets using Mixer for stylized scenes. The environment shown in the video was created by Quixel’s Jack McKelvie.

The artist showed how you can prepare assets for texturing, add different layers, customize roughness, work with different layers, tweak smart materials, and more. 

What do you think about the latest version of Quixel Mixer? Discuss the tool and the tutorial in the comments. 

100% procedural Material made in Substance Designer

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