New Layer Sets feature, multiple UI/UX improvements, improved interface, and more.
An Environment Artist and creator of the course for Vertex School Jansen Thorogood told us about tools and techniques he used in his recent projects: Steampunk Spaceship Props and Forest Cabins.
Eugenia Lysa shared an extensive breakdown of the latest lighting study and showed us how to set up various lighting scenarios.
Brandon Tieh talks about the challenges of setting up an environment full of both incredibly tiny and astoundingly huge details and explains how cold, wintery props were created in Unreal Engine, ZBrush, Substance Painter and Quixel Mixer.
Take a look at these 4 great assets that will help you to recreate a level from a classic shoot-'em-up video game.
You can now drag and drop the latest Megascans content directly into your project without having to switch apps or download and export an asset to Unreal Engine.
These 5 Megascans assets will allow you to create a level from 1991 Battletoads with modern looks.
Check out 5 Megascans assets that would help you recreate a scene from Sonic the Hedgehog.
Check out 5 Megascans assets that will help you recreate a UE4 medieval scene or create an inspired-by.
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