Despite its live service mechanics, the game will still charge a full price.
Image Credit: Ubisoft, Skull and Bones
In a move seemingly aimed at hyping up the upcoming release, the Co-Founder and CEO of Ubisoft, Yves Guillemot, has commented on the studio's soon-to-finally-be-launched action-adventure game Skull and Bones, defending its $70 price tag.
During a recent Q&A session following a financial report, Guillemot explained why, despite featuring live service mechanics, which were revealed in the Year 1 roadmap video, Skull and Bones will charge its players a full price.
According to the CEO, the upcoming game's scale is the main reason why it deserves to be priced at $70, something that players will see for themselves when the game finally launches. Guillemot further defended Skull and Bones by labeling it a "AAAA game", suggesting it offers a more expansive experience than typical AAA titles.
"You will see that Skull and Bones is a fully-fledged game," the CEO said. "It's a very big game, and we feel that people will really see how vast and complete that game is. It's a really full AAA… AAAA game that will deliver in the long run."
AAAA or not, Skull and Bones is set to become a historic game one way or the other, whether as a title that helped Ubisoft return to its former glory or as a coup de grâce to the already-demoralized studio. At the moment and until February 11, the game is available in open beta, with the official launch scheduled to take place on February 16, 2024.
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