Ultimate Trim Generator for Substance
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Latest comments

Oh shit!

by S.K.O
12 hours ago

VUE without competition

by John
12 hours ago

Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.

Ultimate Trim Generator for Substance
20 May, 2019

Justen Lazzaro has shared a new Substance tool (free for non-commercial use) that can help you with generating trim sheets for use with the “Ultimate Trim” texturing technique from Insomniac.

“Being able to consistently generate the necessary 45-degree normal map bevels for this technique can be time-consuming and a pain, so I created this tool to remove that headache,” said the artist.

The tool will let you generate up to 12 full-width trim segments and up to 12 partial-width bottom trim segments. You can also enable outputs for masking any trim segment, output a height map, and input a rectangular shape for custom 45-degree bevel creation.

You can find more info on ultimate trim here.

Included files:

  • Non-commercial version: SBSAR files for Substance Designer and Substance Painter.
  • Commercial versions: SBSAR and fully commented SBS files for Substance Designer and Substance Painter.

Learn more and get the tool here.

Dirt & Scratches Pack by Emil Skriver is a set of high-quality 4K 16-bit textures. In 3D software, the textures are very powerful when used as material masks or as gloss, normal/bump or metallic variation. In that way, the textures will add definition to your materials that react in a realistic way.

Check the full description and other Surface Imperfection packs

Contact Emil Skriver

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