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UModeler Adds A New Hotspot Texturing Feature

Check out the latest ability in UModeler.

Hotspot Texturing is a new feature added to the toolkit that makes UV unwrapping easier and faster. When you define UV layouts using the hotspot layout editor, UVs of each polygon can be placed according to the predefined layouts automatically.

The addition of the hotspot texturing feature in UModeler also comes with a 50% discounted price, so don't miss the opportunity. 

Here's the Urban Buildings demo video made with the Hotspot Texturing to see the feature in action:

Learn more about UModeler and buy it here. Don't forget to join our new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

Perfect to speed up your dragon creation! Get your horns, scales and spikes while they are flaming hot!

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