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Unreal Engine Developers Can Pay Epic Less with New Program

The company is trying to make the Epic Games Store more popular.

Epic Games

Tired of giving Epic Games money from your Unreal Engine-powered games? There is a solution to make the fee more manageable. 

The company announced Launch Everywhere with Epic, a new program that reduces the royalties you have to pay for your game from 5% to 3.5% if you release it on Epic Games Store on launch day.

"Starting January 1, you can reduce your Unreal Engine royalties from 5% to 3.5% if you ship your game simultaneously on the Epic Games Store and other stores on PC and Android."

The reduction will be working for every platform and store. So if you offer an Unreal Engine on PC or Android but don't list it on the Epic Games Store from day one, the royalties will stay 5%.

As for iOS, which the EGS occupied again in the EU, Epic is waiving the simultaneous release requirement due to Apple's Core Technology Fee. If anything changes, it will warn developers 4 months in advance.

This is obviously another move to make the Epic Games Store more attractive for both developers and players so it can better compete with Steam. And it might work: who wouldn't want to reduce payments by widening the game's reach?

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