Donald Trump, insulation is a seamless wall with airpockets. Ceilings can be printed using a re-enforcing scaffold for support. Try googling info..
Really awesome work and the tutorial is fantastic. Thanks for sharing.
Absolutely no information about the 4.2 release - was it ever released in September. There is about as much information on trueSKY as there is in any of the so called products that use it. For me this lack of transparency is killing there business and points to fundamental issues with the technology. Google trueSKY in YouTube and you'll hardly get any information at all. For such a ground breaking technology this is very suspicious. Do they not have a marketing team - do they even care? Sounds like a very small company which wishes to remain small and doesn't understand what they can become because with the technology they have they should be targeting a bigger profile, revenue streams and audiance than they have and the lack of foresight here with the Simul management is quite frankly very disapointing. Another 10 years could easily disapear for these guys and they will simply remain a small fish. Very sad.
Back in the days everything any developer could dream of was editing levels in real time on PC. Yesterday Epic Games changed all by announcing a brand new VR Editor on Twitch. Epic Games CEO Tim Sweeney presented new possibilities to the developers around the world leaving them speechless.
As of ths moment it is stated that Unreal Editor allows game developers to create custom content in VR using Oculus or Vive motion controls. Creators are given a possibility of moving in VR mapped one-to-one, grabbing stuff and manipulating it. What is more, it is not some special set of tools developed specially for VR, it is the same old Unreal Editor used by both triple A titles and indie games developers around the globe, so there won’t be any need to learn new things.
To make things easier you are given a special tablet during a VR session with 2D interface to create new environments. When using a mouse, developer sometimes have to make many steps to create an object, while rotating it or zooming in and out. VR Editor is said to be 9 time more efficient in terms of creating materials, as you can see all of your objects in front of own eyes and manipulate them anyway you want.
We are struggling to get new details, which by the way Epic Games will share at GDC on Wednesday March 16, 2016. In the meantime, let us know what are your plans for new VR Editor from Unreal Engine.
Source: official press-release