Try it out for free.
Scott Petrovic released Update 6 for his Mesh2Motion, a free and open-source animation web app for 3D models.
Now you can see all available animations on the Explore page and quickly change between skeletons. Before, you had to manually configure a rig before accessing the animations, but it's now much easier with the new page. You can switch to the Create page to import your own 3D models.
Petrovic also spent a lot of time improving control rigs for all the skeletons, adding more bones and making deformations better. He also added mouths for the bird, dragon, and quadruped rigs to be more expressive.
"There are more improvements that could be made for the rigs, but it is much better than what was previously there. This work won't be obvious looking at the application, but will make animations easier when the library gets built out more."
Scott Petrovic
Other changes include:
- Added a bit of floor transparency for animations that go below floor.
 - Added contribution guide from Contribution page for instructions on how to contribute.
 - Added a transform space toggle from world to local when rotating bones.
 - Fixed a small typo with how to spell Quaternius in contribution guide.
 - Added some new quadruped/fox animations to the library using new control rig.
 - Replaced the human custom animation with a new custom tired animation using new control rig.
 - Added stomach bone for quadruped and dragon rig to help preserve volume during animations.
 - Added a bit more range to the human A-Pose slider for better T-pose correction.
 
Scott Petrovic
Mesh2Motion is free, so you can see if it's for you on its website. Subscribe to our Newsletter, join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.