It provides the same set of features as UVPackmaster 3 for Blender.
Lukasz Czyz, also known as glukoz, has shipped his state-of-the-art UV packing solution for Maya, offering the same features as the Blender variant of the packer.
Pack thousands of UV islands in seconds on the CPU, even faster with Cuda GPU acceleration. UVPackmaster is the ultimate tool for handling advanced UDIM setups: easily split UV islands into multiple named groups and pack them all with a single click. Enjoy full control over each group, including target UV boxes, relative texel density, packing order, and much, much more.
Learn all about UVPackmaster 3 for Maya features here and purchase it by clicking this link. The developer has also recently released UVPackmaster 3.3.0 for Blender, which includes support for version 4.3, accelerated packing on AMD GPUs, and various workflow enhancements:
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