logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in
0
Save
Copy Link
Share

VFX Breakdown: The Last Of Us Season 2

Catch the highlights of Wētā FX's amazing work.

The gritty, intense world of The Last of Us Season 2 called for next-level VFX, and Wētā FX delivered. Achieving this required an extensive array of VFX tools, from previs to final frame. Wētā's work included weather control, large-scale crowd simulations, intricate effects, and detailed creature animations, including a massive horde of a thousand infected attacking the town of Jackson.

Earlier, we shared a VFX breakdown from DNEG, who brought the apocalypse to life in season 2 of HBO's hit series by creating detailed skylines and demolishing buildings:

If you're on a The Last of Us binge, check out Wētā FX's work in season one:

Don't forget to join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

Ready to grow your game’s revenue?
Talk to us

Comments

0

arrow
Leave Comment
Ready to grow your game’s revenue?
Talk to us

You might also like

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more