Video: Intact Shape with Clean Sculptable Topology
Events
Subscribe:  iCal  |  Google Calendar
San Antonio US   18, Jan — 21, Jan
London GB   21, Jan — 23, Jan
Taipei TW   24, Jan — 29, Jan
Zürich CH   31, Jan — 4, Feb
Leamington Spa GB   31, Jan — 3, Feb
Latest comments
by Protopop
4 hours ago

I love World Creator, especially the vegetation distribution pipeline. You can create some very realistic fields with it. Im going to check out impostors too - ive seen it a few times and wondered what it's about.

by Steve W
6 hours ago

Stupid Rental. My Zbrush that I haven't paid for an update in years and is perpetual Trumps that on all counts.

by Nameku
9 hours ago

Amazing!

Video: Intact Shape with Clean Sculptable Topology
2 June, 2017
News

This new tutorial from Nick Reynolds continues his work on the Group Loops in Zbrush. Group Loops are great but they can really soften up your model and make you lose a lot of the nice details. Reprojecting and using morph targets to keep your starting blockout shape intact while still getting clean sculptable topology – this is the topic of the new tutorial.

Don’t forget to check out Dannie Carlone’s brushes as well. He’s selling some amazing stuff on Gumroad. To learn more about his work, please check out our interview with Dannie.

Nick actually has a whole series of tips. He releases a new video every Tuesday, addressing some particular issue in the 3d workflow and providing his solution. The videos are very varied, covering a bunch of topics: from PBR to photoscans and scattering. We’ve worked with Nick to present some of his tutorials as videos on 80.lv. You will be able to download all related files (including the videos) over at his Gumroad. It’s completely free.

 

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz