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Visualizing Equations: Math for Game Developers from Unity Shaders Bible Author

Soon in paperback.

Image credit: Fabrizio Espindola

If you're a Unity developer struggling with mathematical equations, Visualizing Equations: Essential Math for Game Devs is what you need. 

Written by the Unity Shaders Bible author Fabrizio Espindola together with Pablo Yeber Duran and Martín Federico Molina Ramos, the book will "elevate your understanding of mathematical equations by creating visualization tools using Unity's 'EditorWindow' class."

Image credit: Fabrizio Espindola

"This book is designed to assist Unity developers in creating effective software tools for visualizing equations in their projects. Through a combination of theory and practical examples, readers will learn how to apply mathematical concepts and programming tools to create dynamic and engaging visualizations that illustrate mathematical concepts in a clear and accessible way."

Visualizing Equations covers all the math needed to understand the geometry of the dot product, explains the mathematical properties of the cross product, offers a simple introduction to quaternions and complex numbers, and helps understand rotation matrices and Euler angles – all with comprehensive examples and visual aids.

Image credit: Fabrizio Espindola

The digital version of the book is already available for $15.99 on Gumroad, and the paperback is soon to arrive as well: Espindola has recently received the first physical test copies and expects to launch the final version this month.

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