Watch 3D Artist Wrap Baked Goods In Plastic
大翔士 experimented with Vellum.
3D Artist known as 大翔士 recently showcased several wrapping tests, going from the pig head to an assortment of pastries. "It's handy that the modelling functions can be used directly for texture layout, or that you can create variations based on the information", he shared (machine translated).
Here's a tutorial recommended by the artist for anyone looking to achieve the same effect in Houdini:
Before that, 大翔士 created a tool in Unreal Engine 5 for voxelizing meshes:
You could also find Ziqi Fan's insights on cloth simulation with Vellum interesting:
If you're curious about cloth simulation in Houdini, check out Fibric, a new approach to fabric and garments creation by Pepe Buendia and Agustin Gonzalez:
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