Pavel Oliva presented a new project.
3D artist Pavel Oliva, famous for his procedural tools, continues exploring Unreal Engine and creating fantastic setups that can make environment making a breeze.
Witness his latest project: a "box-to-building" generator set up with UE's Procedural Content Generation Framework (PCG).
It does what it says in Oliva's post: turns box outlines into cute houses with an impressive amount of detail.
This looks like a continuation of his Buildify Geometry Nodes library, which allows you to assemble new buildings quickly and easily.
If you enjoy these, you must check out Oliva's adorable bird, cute cat in a mecha, fence generator, desert kit, ivy bridge generator, 50 cent rig, and other projects on X/Twitter.
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