Wes Brewer presented a new experiment with Stoff's Zelda rig.
Wes Brewer, a brilliant 3D Artist and Senior Animator at Firesprite, continues his series of Zelda animations, delighting us with a brand-new 3D sequence with incredibly fluid motions. This time, the creator depicted the legendary princess from The Legend of Zelda series in the role of an agile rogue, stylishly parkouring on rooftops and walls of a medieval city. As always, Wes utilized a combination of Maya and the iconic Zelda model by Christoph Schoch, a.k.a. Stoff, to set up the animation.
Approved by the model's creator himself:
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