World of Tanks Introduces A New Graphics Engine
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World of Tanks Introduces A New Graphics Engine
2 March, 2018
News

Thundering onto PC this year is Update 1.0 for World of Tanks, powered through renewed energy thanks to Wargaming’s in-house Core engine. Eager players and tech-enthusiasts alike can get a sneak peek at how the game will look like upon release using enCore. This standalone program can be installed directly from this page

enCore enables players to check how their PC will handle the new graphics arriving in Update 1.0. All you have to do is choose from three presets, fine-tune resolution or anti-aliasing settings, and finally run the test. The three-minute test runs a visually stunning display of Update 1.0’s gameplay moments, highlighting principal new graphical features. Following the test, players will be provided with the result indicating a low, medium, or high-performance rating.

The new graphics engine, Core, has been in development for over 4 years and was engineered in-house. Update 1.0 will see World of Tanks PC switch to this new engine and take advantage of the latest technology for graphics processing and rendering. Core’s introduction marks a new era for World of Tanks PC with PBR, post-processing effects, advanced lighting and shading, particle effects, and a multitude of other optimization and performance-enhancing features. The engine has been specifically built that those playing on low-end PCs will still be able to enjoy the experience whilst seeing improvements in performance, all on the same hardware previously required to run the game.

Check how Update 1.0 will perform on your PC right now with enCore!

Get a closer look at all of these details by enrolling in the Beta right now!

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