logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

You Can Now Fully Animate In Unreal Engine 5.6

Proj Prod showcased all the newest features in action.

In case you missed it, the preview for Unreal Engine 5.6 has just been released, bringing major updates to the animation toolset, MetaHuman Creator, and more. Stéphane Biava, the founder of Proj Production, has now shared a new video, where he tested the latest animation features with his friend, Wile E. Coyote, explaining why animating directly in the engine is now a viable option over using Blender or Maya while taking a look at the current state of the animation industry. 

You can also check out his earlier video covering animation in Unreal Engine 5.6, released alongside the preview:

Stéphane Biava is an Unreal Authorized Instructor at Epic Games who creates a wide range of educational content. Some of his in-depth guides, such as mastering character rigging and grooming in Unreal Engine 5 with Oscar the cat, are available as paid courses, while others are freely accessible on his YouTube channel:

Join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 1

  • Anonymous user

    We need stutters free engine at first. These improvements we need.

    1

    Anonymous user

    ·30 days ago·

You might also like

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more