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ZBrush Artist Shared His Rock Sculpting Process

Nearly an hour of pure rock sculpting with JaviSkau.

Simple objects can be deceptively tricky: what looks easy often hides hours of work and skill. Environment & Prop Artist JaviSkau loves sculpting stones and recently shared an entire hour of rock sculpting using just three brushes.

As he explains, the focus isn't on adding fine detail, it's about creating a strong silhouette and ensuring the rock works from every angle, maximizing its usability in Unreal Engine 5. For those looking to take their rocks even further, Oleksandr Bohdan offers a brush pack for stylized stone cracks, while Michael Dunnam provides a more comprehensive set for accurately depicting rock surfaces in ZBrush.

You might also be interested in how Filip Steć learned Houdini to create a Columnar Rock tool:

Filip Steć

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