Maxon One Spring 2025 release brought one of the most highly requested features to ZBrush for iPad: ZModeler. With this tool, sculptors can seamlessly transition to working with low-polygon models, using new and efficient methods for creating base meshes.
The latest update to ZBrush for iPad also introduces NanoMesh, allowing users to populate mesh polygons with one or multiple models effortlessly. ZModeler has received a fresh new UI, along with a new Insert Edgeloop functionality that enables users to create Edgeloops in the middle, every quarter, or at a custom position of an inserted edge. Additionally, a new selection mode has been added to both ZBrush for iPad and desktop, along with user presets for ZModeler and enhanced support for the iPad's touch capabilities.
Maxon ZBrush's YouTube channel has been updated with tutorial videos to guide you through all the new features:
ZBrush for iPad now also supports UV Master's intuitive gesture painting system for unwrapping UVs and allows users to create their own VDM alphas. Also, the extended Redshift support in the desktop version simplifies the process of creating beautiful concept renders in Maxon's digital sculpting software.
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