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Zen UV 4.0 for Blender Released

It adds a new compact UI system, a trim sheet system, a Zen UV Transform tool, and more.

Sergey Tyapkin has released Zen UV 4.0 for Blender, an update to the set of tools for UV creation. This version adds new systems and operations useful for your pipeline.

The creator added a compact UI system so you can find everything you need in one panel. There is also a trim sheet system that allows you to create trim sheets and Move, Rotate, Scale, Fit, Align and Flip Islands inside Trims.

Additionally, a new Zen UV Transform tool lets you Move, Rotate, Scale, Fit, Align and Flip Islands in 3D View and UV Editor using Zen UV Gizmo.

As for new operators, you can now use a Display Flipped operator to show Flipped Islands in UV Editor. Moreover, an Unwrap Constraint operator enables unwrapping Islands along a certain axis.

Finally, the developer added a Match and Stitch operator to match Islands' position, rotation, scale and stitch vertices.

If you'd like to make UVs easier, get Zen UV from Gumroad. A standard license will cost you $34, while studio licenses are available for up to $578. 

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The second volume of Hard surface alphas originally sold as a set of 350 alphas but currently includes 390 alphas + 6 trim brushes.

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