logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in

Official website

www.blender.org
Blender is a free and open source 3D animation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Blender is cross-platform and runs equally well on Linux, Windows and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. To confirm specific compatibility, the list of supported platforms indicates those regularly tested by the development team.

© Blender Foundation, 2015

Features:

Photorealistic Rendering
Blender now features a powerful new unbiased rendering engine called Cycles that offers stunning ultra-realistic rendering. The built-in Cycles rendering engine offers:

  • GPU & CPU rendering
    Realtime viewport preview
    HDR lighting support
    Permissive License for linking with external software
© Blender Foundation, 2015

Fast Modeling
Blender’s comprehensive array of modeling tools make creating, transforming and editing your models a breeze. Blender’s modeling tools include:

  • Keyboard shortcuts for a fast workflow
    N-Gon support
    Edge slide, collapse and dissolve
    Grid and Bridge fill
    Python scripting for custom tools and add-ons
© Blender Foundation, 2015

Realistic Materials
With Blender’s new rendering engine the possibilities for materials are endless. Key features are:

  • Complete Node Support for full customization
    Physically accurate shaders like glass, translucency and SSS
    Open Shading Language (OSL) support for coding unique shaders
© Blender Foundation, 2015

Fast Rigging
Transforming a model into a posable character has never been easier! Blender offers an impressive set of rigging tools including:

  • Envelope, skeleton and automatic skinning
    Easy weight painting
    Mirror functionality
    Bone layers and colored groups for organization
    B-spline interpolated bones
© Blender Foundation, 2015

Animation toolset
Whether it’s simple keyframing or complex walk-cycles, Blender allows artists to turn their still characters into impressive animations. Blender’s animation feature set offers:

  • Automated walk-cycles along paths
    Character animation pose editor
    Non Linear Animation (NLA) for independent movements
    IK forward/inverse kinematics for fast poses
    Sound synchronization
© Blender Foundation, 2015

Sculpting
Experience the joy of sculpting organic subjects using the built-in sculpting feature set of Blender. Sculpting in Blender includes:

20 different brush types
Multi-res sculpting support
Dynamic Topology sculpting
Mirrored sculpting

© Blender Foundation, 2015

Fast UV Unwrapping
Easily unwrap your mesh right inside Blender, and use image textures or paint your own directly onto the model. Blender allows for:

  • Fast Cube, Cylinder, Sphere and Camera projections
    Conformal and Angle Based unwrapping (with edge seams and vertex pinning)
    Painting directly onto the mesh
    Multiple UV layers
    UV layout image exporting
© Blender Foundation, 2015

Full Compositor
Blender comes with a fully fledged compositor built right in. That means no more exporting to third party programs, you can do it all without leaving the program. The compositor comes with:

  • Impressive library of nodes for creating camera fx, color grading, vignettes and much more
    Render-layer support
    Full compositing with images and video files
    Ability to render to multiLayer OpenEXR files
    Multi-threaded
© Blender Foundation, 2015

Amazing Simulations

Whether you need a crumbling building, rain, fire, smoke, fluid, cloth or full on destruction, Blender delivers great looking results. Blender’s simulation tools include

  • Fluid – Realistic water and fluid simulations.
    Smoke – Billowing smoke with flames and scene interaction.
    Hair – Beautiful wafts of hair that blows in the wind and interacts with collisions.
    Cloth – Amazingly realistic cloth simulations for clothing and environments
    Rigid Body Physics – Makes any object destructable and collidable
    Particles – For creating things like rain, sparks and shrapnel

BlenderRecent articles

Edit Your Blender Animations Just Like Editing Mesh With This Free Tool

No need to switch to the Graph Editor and manipulate F-curves.

Crafting Intricate Flintlock Pepperbox Pistol in 3D

Stanislav Buhaiov shared the work behind the English Manually Revolved Seven-Shot Flintlock Pepperbox Pistol project, showed how he stayed within 10,000 triangles, and explained how he created natural-looking wood.

This Cute Animation Will Make You Want To Play Raccoon Mail-Delivery Game

"All the animation is proudly human-made."

Building Wayfinder-Inspired Stylized French Cottage Environment

Eloi Landes broke down his French Alps Chalet project, exploring stylized sculpting, hand-painted texturing, and atmospheric lighting to create a scene inspired by the traditional architecture of his home region.

Blender 5.3 Has Finally Arrived

Introducing native support for 3D Gaussian Splats, DLSS denoiser, native dispersion support in the Principled BSDF, and much more.

This Blender-Made Mediterranean Street Looks Straight Out Of Ghibli Movie

Andrew Dimov explained his cel-shading workflow.

Free Blender Tool For Creating Stylized & Anime Hair

Draw curves over a head and get clean quad hair meshes.

Real-World Jet Engine Recreated With Intricate Blender Rig

A single bone controls all the movement.

Making an Ethereal, Moonlight-Inspired Fantasy Character in 3D

Alex Borkovskiy talks about developing the concept behind his cinematic personal project, Galatea, explains how he handled intricate texturing on the character's clothing and shoes, and comments on the lighting setup that helped him keep the textures stylized without looking plasticky.