logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Official website

www.blender.org
Blender is a free and open source 3D animation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Blender is cross-platform and runs equally well on Linux, Windows and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. To confirm specific compatibility, the list of supported platforms indicates those regularly tested by the development team.

© Blender Foundation, 2015

Features:

Photorealistic Rendering
Blender now features a powerful new unbiased rendering engine called Cycles that offers stunning ultra-realistic rendering. The built-in Cycles rendering engine offers:

  • GPU & CPU rendering
    Realtime viewport preview
    HDR lighting support
    Permissive License for linking with external software
© Blender Foundation, 2015

Fast Modeling
Blender’s comprehensive array of modeling tools make creating, transforming and editing your models a breeze. Blender’s modeling tools include:

  • Keyboard shortcuts for a fast workflow
    N-Gon support
    Edge slide, collapse and dissolve
    Grid and Bridge fill
    Python scripting for custom tools and add-ons
© Blender Foundation, 2015

Realistic Materials
With Blender’s new rendering engine the possibilities for materials are endless. Key features are:

  • Complete Node Support for full customization
    Physically accurate shaders like glass, translucency and SSS
    Open Shading Language (OSL) support for coding unique shaders
© Blender Foundation, 2015

Fast Rigging
Transforming a model into a posable character has never been easier! Blender offers an impressive set of rigging tools including:

  • Envelope, skeleton and automatic skinning
    Easy weight painting
    Mirror functionality
    Bone layers and colored groups for organization
    B-spline interpolated bones
© Blender Foundation, 2015

Animation toolset
Whether it’s simple keyframing or complex walk-cycles, Blender allows artists to turn their still characters into impressive animations. Blender’s animation feature set offers:

  • Automated walk-cycles along paths
    Character animation pose editor
    Non Linear Animation (NLA) for independent movements
    IK forward/inverse kinematics for fast poses
    Sound synchronization
© Blender Foundation, 2015

Sculpting
Experience the joy of sculpting organic subjects using the built-in sculpting feature set of Blender. Sculpting in Blender includes:

20 different brush types
Multi-res sculpting support
Dynamic Topology sculpting
Mirrored sculpting

© Blender Foundation, 2015

Fast UV Unwrapping
Easily unwrap your mesh right inside Blender, and use image textures or paint your own directly onto the model. Blender allows for:

  • Fast Cube, Cylinder, Sphere and Camera projections
    Conformal and Angle Based unwrapping (with edge seams and vertex pinning)
    Painting directly onto the mesh
    Multiple UV layers
    UV layout image exporting
© Blender Foundation, 2015

Full Compositor
Blender comes with a fully fledged compositor built right in. That means no more exporting to third party programs, you can do it all without leaving the program. The compositor comes with:

  • Impressive library of nodes for creating camera fx, color grading, vignettes and much more
    Render-layer support
    Full compositing with images and video files
    Ability to render to multiLayer OpenEXR files
    Multi-threaded
© Blender Foundation, 2015

Amazing Simulations

Whether you need a crumbling building, rain, fire, smoke, fluid, cloth or full on destruction, Blender delivers great looking results. Blender’s simulation tools include

  • Fluid – Realistic water and fluid simulations.
    Smoke – Billowing smoke with flames and scene interaction.
    Hair – Beautiful wafts of hair that blows in the wind and interacts with collisions.
    Cloth – Amazingly realistic cloth simulations for clothing and environments
    Rigid Body Physics – Makes any object destructable and collidable
    Particles – For creating things like rain, sparks and shrapnel

BlenderRecent articles

Breakdown: Mario-Inspired Animated Waterfall In Blender

Ryanwill679, also known as TrashCG, walked us through the process of creating his Mario-inspired waterfall in Blender, from the initial blockout to setting up the water and clouds.

Creating Futuristic Stalker Mech in 3D with Blender

Max Marharit told us the workflow behind the impressive Stalker Mech, inspired by Jurassic Park, showing how emotion turned into the formidable machine, and explaining the layers made for texturing.

Get Yourself VAT Man to Bake Animations & Simulations in Blender

The VAT Man is bringing advanced VAT baking tools to Blender.

Dandadan's Momo Ayase & Turbo Granny Recreated in 3D

Manuel D'Onofrio celebrated Season 2's release with a couple of highly-detailed digital sculpts.

3D Artist Showcases a Stylized Blender-Made Pigeon Animation

The author has also shown the model integrated into real-life footage.

See What You Can Do With New Set Mesh Normal Node In Blender 4.5

Blender 4.5 has just entered the release candidate stage, so give it a try.

Funny Low-Poly Animation with Stylized Blender Shaders

Enjoy the chaos.

Check Out This Animation Study on Real-Time Facial Expression Creation

A setup by 3D Artist DeguchiSadao made with the PC version of iFacialMocap and Blender.

Check Out Blender Running On Android Tablet

You can give the unofficial port a try and follow its progress.

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more