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Glow Production


Official website

glow-production.com

One-stop cinematic production studio for game trailers and in-game cutscenes, from concept art to final delivery


Founded in 2011 and based in Petaling Jaya, Malaysia, Glow Production is one of Southeast Asia's leading cinematic animation studios, specializing in high-end game trailers, in-game cutscenes, and real-time cinematics for clients across the globe.

The studio offers a full one-stop production pipeline — from pre-production (storyboarding, concept art, character design) through to final delivery — covering pre-rendered cinematics, real-time engine work in Unreal and Unity, motion capture with facial performance, and co-development support for in-game assets and cameras.

Over more than a decade, Glow Production has worked with some of the biggest names in gaming, including PlayStation, Tencent, NetEase, Square Enix, Nexon, Hi-Rez Studios, and DeNA, among others.

Services: Pre-Render Cinematics, Real-Time Cinematics, Motion Capture, Concept Art, Co-Development, In-Game Assets and Animation

Jobs2

Art Director (Cinematic)

Glow Production Petaling Jaya, Selangor, Malaysia
We'd love to chat if you have…   Experience in producing concept and art direction for cinematic work including mood boards, styleframes, storyboards and/or colour key. Have a good understanding of art direction, composition, camera (angles/framing/speed), usage of lighting and colours. Possess a good understanding in game cinematic storytelling, purpose and needs (understanding of China game cinematic would be advantageous). Knowledge of using 3D or AI tools in addition to 2D tools such as B

skills

  • Concept Art
  • Matte Painting
  • 2D Art
  • Art Direction
  • Illustration
  • Concept Art
  • Matte Painting
  • 2D Art
  • Art Direction
  • Illustration

VFX Artist (Game)

Glow Production Petaling Jaya, Selangor, Malaysia
Roles and Responsibilities:   Design, create, and integrate real-time gameplay VFX using Houdini, Maya, Unreal Engine (Niagara), and Substance Designer, and adapt them for use within the project’s proprietary engine pipeline. Develop a wide range of gameplay and environmental VFX, including particles, fire, smoke, water, with a strong focus on timing, readability, and visual impact. Create materials, shaders, and textures to support high-quality and performant real-time effects. Collaborate c

skills

  • VFX Art
  • Optimization
  • VFX Art
  • Optimization

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