This is amazing! Please tell us, What programs where used to create these amazing animations?
I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: https://www.youtube.com/watch?v=CAYgW5JfCQw&lc=UgxtXVCCULAyzrzAwvp4AaABAg.8swLeUjv7Fb8swt1875FAT I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.
Someone please create open source world creator already in C/C++.
Travis Davids has recently released a new pack that features 100 tileable displacement/alpha patterns, tutorials, and other content. Let’s study the set.
- 100 Tileable Displacement/Alpha Patterns
- Bonus Content
Categories of displacement:
- Abstract & Artistic
- Studded & Knurling
Every displacement map has been created as a 16-bit tif to ensure high-quality displacement results. There is also a normal map version included for every displacement.
These displacement patterns are useful for quickly detailing simple geometry or adding more complex surface detail to your 3D models.
You’ll also gain access to a fully narrated video tutorial showing you how to create your own tileable displacement/alpha patterns.
You can find more details here.