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3D Artist Recreates Arcane's Ekko With Substance 3D & Blender

The author utilized built-in Substance 3D brushes to achieve the character's painterly looks.

Josh Martinez, a 3D Character Artist specializing in stylized NPR character models, has recently revisited Fortiche Productions' and Riot Games' legendary TV series Arcane with a stunning new portrait of one of its most memorable characters.

This time, the creator unveiled an impressive 3D take on Ekko, featuring appealing hand-painted-like textures very similar to those in the original show. According to the artist, the model was textured in Substance 3D Painter and rendered with Blender, emphasizing that the character's painterly looks were achieved with Substance 3D's built-in brushes.

"There is a square alpha which works wonders, just turn the Opacity down a bit," commented the author on creating Arcane-style textures. "Be sure and confident with your brush strokes otherwise it gets very messy quickly, had to redo the skin twice, but it's worth it!"

Furthermore, Josh plans to provide an in-depth exploration of the production process behind the portrait, along with some still renders, in the coming days. We highly encourage you to follow the artist on Twitter and ArtStation to ensure you don't miss out on the upcoming breakdown.

And here are some of Josh's earlier works:

Earlier, Character Artist Ama Ro also paid tribute to Arcane with his realistic take on Vi, set up using Blender for modeling, Substance 3D Painter for texturing, and Marmoset Toolbag for rendering:

Speaking of Arcane, back in January, Netflix released a teaser trailer for the second season of the show, announcing when the fans can expect the new season to air.

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