Incredible, I love this so much. I'm glad someone out there decides to go make older games like this in newer engines. Great work!
Firstly,Amazing work !! But a doubt..for the background thing ..you mentioned of using a mesh with zero edges which helps out in covering up the repetition process..what is it?..any detailed description please.
Quite fantastic. I am a friend of Grayson Wixom and have an entertainment publication thehollywoodtimes.today and am trying to get one of my journalists to interview you.
A preview campaign of Ion Maiden is now available on Steam through early access, according to its developer 3D Realms. The thing is that the game is being developed with the help of the 22-year-old Build engine used to create previous 3D Realms games from the 90s, like Duke Nukem 3D and Shadow Warrior.
What’s really special about it is that it’s built on the 90s era Build engine. So it’s not like Unreal or Unity, dumbed-down to look retro. It is a retro engine, retrofitted to run on modern hardware.
A prequel to Bombshell is being created in a collaboration with the team of Voidpoint.
We're excited to bring back our famous Build engine, which powered Duke Nukem 3D, Blood, Shadow Warrior and other 90's hits. This is the real deal. Welcome to ION MAIDEN! The best part? You can play it, RIGHT NOW!
— 3D Realms (@3DRealms) February 28, 2018
It is worth mentioning that the Dallas-based studio has been under the ownership of Danish investment firm SDN Invest and investor Mike Nielsen since 2014.
Ion Maiden is a throwback to classic shooters, a spiritual successor to Duke Nukem 3D. It doesn’t impersonate a ’90s game. It is a ’90s game.
We wanted to make it as authentic as possible, but we didn’t want to limit it to the 1990s. We are bringing 3D Realms back to its roots. Scott Miller told us that this game should feel like it was built in Texas in the 1990s. It will have a classically illustrated cover.