logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in

Gamer Built a Custom One-Handed Controller to Return to PC Gaming

01 May 2026 - Joe Tomasulo explained how he created the device.

#News
#News#Video Games#IndieDev#Unity

Check Out This RPG That Explores Neapolitan Mythology & Magical Realism

01 May 2026 - Parthenope from Katabasi Studio is an intricate RPG set in a magic-infused historical Naples.

#News#Video Games

Indie Team Breaks Down Shipping Multiplayer Game With Godot 4.6 Using C#

01 May 2026 - Learn what worked and what didn't for Quad Head in Pratfall, where you team up with friends to explore a dangerous cave and find your lost dog.

#News#Video Games#IndieDev#Godot

3D Artist Recreates Masque of the Black Rose Elise Splash Art from League of Legends

01 May 2026 - Yantars unveiled a 3D take on the official art by Terence Cantal.

#News#Blender#Maya#ZBrush#Substance 3D Painter
Ready to grow your game’s revenue worldwide?
Talk to us

Feel Classic N64 Zelda Vibes in This New Indie Dungeon Creator

01 May 2026 - Build yours and explore others'!

#News#Video Games#IndieDev

Paint Textures Right on Animated Meshes in Unity with This Tool

01 May 2026 - OptiDraw is what every artist needs.

#News#Marketplace#Unity

Fun Perspective Experiments Made for 2.5D Game in Godot

01 May 2026 - Jaklub shows some interesting navigation.

#News#Video Games#Game Development#IndieDev#Godot
#News#Video Games

Matt Firor Interview: ESO Founder on Why Modern MMOs Lost What Made Them Special

30 April 2026 - “One millisecond after launch, the community takes over”: former ZeniMax Online Studios founder Matt Firor reflects on the evolution of MMOs, from early MUDs to The Elder Scrolls Online, and what it takes to build lasting online worlds.

#Interviews#Video Games#Game Design#Game Development

Subscribe to newsletter

Don't miss our weekly newsletter

icon
essential

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more