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A Lego World Created in Blender & Unreal Engine 5

The developers of AlterMesh have created a cool-looking Lego world using their plug-in and Sanctus' tutorial.

Recently, a team of developers has revealed AlterMesh – a cool plug-in that allows you to use Geometry Nodes inside Unreal editor. Using their own plug-in and the required software, the team has managed to create a fantastic and customizable Lego world. According to the team, the whole process was quite simple – all they needed to do was to follow a tutorial and then drag and drop the Blender file into Unreal Engine 5 using AlterMesh.

The tutorial they followed had been recently released by 3D Artist and Blender Content Creator Sanctus. In this tutorial, Sanctus shows how to set up a Lego terrain generator using Blender's Geometry Nodes, how to make the terrain, how to create various Lego bricks, how to add flowers and more. You can check out the tutorial down below or by visiting Sanctus' Twitter page

Also, if you use Blender and Unreal Engine for your projects, we highly encourage you to visit AlterMesh's website to learn more about the plug-in. And don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more. 

100% procedural material made in Substance Designer.

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