The setup uses Geometry Nodes to create procedurally-generated houses.
3D Artist and Blender enthusiast Miettinen Jesse a.k.a. Blenderesse has unveiled a cool cottage generator built in Blender. The generator was set up using Geometry Nodes and is available for Blender 3.0.1+. The generator comes with heaps of parameters that will allow you to tweak and customize your houses' width, length, height, roofs, chimneys, doors, windows, and more.
It also comes with easy-to-adjust snow amount/direction shaders, automated settings for window/door spacing, snow and destruction settings, and 3 different log profiles.
You can learn more and get the generator here. Also, don't forget to join our new Reddit page, our new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.