JangaFX's Jason Key continues his experiments with volumetric clouds.
JangaFX's Principal VFX Artist Jason Key continues to experiment with volumetric clouds made using EmberGen and Unreal Engine 5. This time, the artist has released a UE5-powered demo of a 4GB VDB sequence from EmberGen with real-time streaming and conversion to volume texture. Much like before, the author used Eidos-Montréal's "OpenVDB and NanoVDB for Unreal" plug-in that allows reading OpenVDB and NanoVDB files in Unreal. According to JangaFX, this new sequence is coming soon to the plug-in.
And here's Jason's previous experiment with volumetric clouds, you can learn more about it by clicking this link:
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