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A Stylized Take On Black Myth: Wukong's Protagonist With ZBrush & Blender

Guillaume Tiberghien turned 2D fan art into a 3D animation.

Inspired by Cherry Che's Black Myth: Wukong concept art, 3D Character Artist Guillaume Tiberghien translated the stylized interpretation of the main character into 3D using ZBrush and Blender.

Take a look at the original 2D artworks:

Cherry Che

Cherry Che

And here's a detailed view of Guillaume Tiberghien's 3D renders of the protagonist:

Guillaume Tiberghien

Guillaume Tiberghien

Guillaume Tiberghien

Guillaume Tiberghien

Guillaume Tiberghien

Guillaume Tiberghien is a seasoned professional whose works appear in popular game franchises such as Assassin's Creed, Fortnite, Borderlands, Far Cry, and others. He often does fan art of game and movie characters, infusing them with a unique, stylized, clay-like aesthetic:

Guillaume Tiberghien

Guillaume Tiberghien

Guillaume Tiberghien

Guillaume Tiberghien

Visit Guillaume Tiberghien's ArtStation page for more great character art and join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

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