Trying to steal Vray's thunder.
I'm gonna wait for Steam version
A digital artist Travis Davids has decided to share a thorough guide to photogrammetry. This document can teach you general theory, tips and tricks, troubleshooting and lead you to your first experiments with photogrammetry. The guide features lots of images of real world examples of objects for you to understand this technology better.
This documentation aims to teach you general theory, tips and tricks, troubleshooting and hopefully get you ready to start playing around with photogrammetry. Its a general guideline covering my process but since photogrammetry is trial and error, you will still need to experiment.
I do my best to give you a guideline to hopefully shoot more successfully and produce more successful scans. I’ve included lots of images of real world examples of objects. I’ve included these images to help guide you with the process. I hope you enjoy it and goodluck with your photogrammetry journey. This is my first written tutorial since I’m always doing video tutorials. I felt like this format worked best for what I was trying to explain. New videos and new techniques can be added in the future. If you guys notice grammatical errors or spelling mistakes, please let me know. Enjoy!