The tool enables you to paint and remove Vertex Colors on meshes in run-time.
If you are a Game Developer looking for a way to make your Unreal Engine-powered project even more appealing, here's a neat plug-in that you should definitely check out. Meet Runtime Vertex Color Paint & Detection, a great tool developed by Alex River that enables you to paint and remove Vertex Colors on skeletal or static meshes in runtime.
According to the developer, the plug-in can be used to set up new gameplay mechanics and game modes, as well as to enhance the audio-visual fidelity of your project. Moreover, the tool also supports multithreading, allowing you to paint on heavy meshes, and is available for Unreal Engine 4.27 and higher.
Features:
- Detect Vertex Colors at Location and Average Color within an Area
- Paint Vertex Colors at Location
- Paint Vertex Colors Within Area
- Paint Vertex Color on Entire Mesh
- Create and Paint Color Snippets
- Affect Chaos Cloth Physics (UE5 EXCLUSIVE)
- Multithreading
And here's a cool demo by 3D人-3dnchu- CG情報ブログ showing the plug-in in action:
You can learn more and purchase the plug-in for $19.99 by clicking this link. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.