Advanced Fresnel for UE4

Check out a free material function by Eduardo R.

Check out a free material function by Eduardo R. that will allow you to create a very nice Fresnel effect using Schlick’s model. The thing here is that the tool lets you “segment” the effect to apply the effect only to a portion of a mesh. The function also allows you to add a fake rim or back light quickly and it can be useful when it comes to visual effects.

The latest update allows you to use 3 Fresnel functions:

  • Schlick’s model from the book “The Renderman: Shading Language Guide”
  • Fresnel (Unreal Function)
  • Standard Fresnel Function (Unreal Function)
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You can find more details on the project here

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