logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Advanced Interactive Foliage System for UE4

Check out a purely shader-based interaction system for realistic looking foliage interaction with the player in UE4.

Check out a purely shader-based interaction system for realistic looking foliage interaction with the player in UE4. The Advanced Foliage Interaction System uses the Pivot Painter 2 tools and custom functions to fake physically accurate collisions with grass and plants using Vertex Animation. The system features 3 Foliage Archetypes (Short Grass, Tall Grass, and Advanced Hierarchical Plant), also bringing 6 example Foliage Types.

Check out the documentation to learn more about the system.

Coming Soon:

  • More example plants
  • Interactive Tree Foliage Type
  • Mobile support
1 of 3
1 of 4

Features:

  • Advanced character-foliage interaction
  • No physics calculations
  • Vertex animation to fake physics
  • No mesh stretching/warping
  • 3 Foliage types (Short, Tall and Advanced)
  • 6 Example foliage meshes
  • Modular shader to work with custom foliage meshes

Number of Blueprints: 1 Component, 3 Materials, 6 Material Instances, 6 Static Meshes

Network Replicated: No

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Windows, Mac, Linux, PS4, XBOX

Get the pack

Join discussion

Comments 2

  • Anonymous user

    Share some links with these techniques, plz.

    0

    Anonymous user

    ·6 years ago·
  • Anon

    Very expensive really. You can make pretty good shaders for this just by browsing the forums or youtube. Not quite as accurate, but pretty good for free lol

    0

    Anon

    ·6 years ago·

You might also like

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more