Advanced Interactive Foliage System for UE4
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by vijaykhatri96@gmail.com
57 min ago

Great! If a beginner wants to learn Houdini then they needs to click here: https://hackr.io/tutorials/learn-houdini

why Hellblade didn't come on ps4 yet ?

by daria
2 hours ago

Thank you for noticing, alfred, we've swapped them

Advanced Interactive Foliage System for UE4
13 September, 2018
News

Check out a purely shader-based interaction system for realistic looking foliage interaction with the player in UE4. The Advanced Foliage Interaction System uses the Pivot Painter 2 tools and custom functions to fake physically accurate collisions with grass and plants using Vertex Animation. The system features 3 Foliage Archetypes (Short Grass, Tall Grass, and Advanced Hierarchical Plant), also bringing 6 example Foliage Types.

Check out the documentation to learn more about the system.

Coming Soon:

  • More example plants
  • Interactive Tree Foliage Type
  • Mobile support

Features:

  • Advanced character-foliage interaction
  • No physics calculations
  • Vertex animation to fake physics
  • No mesh stretching/warping
  • 3 Foliage types (Short, Tall and Advanced)
  • 6 Example foliage meshes
  • Modular shader to work with custom foliage meshes

Number of Blueprints: 1 Component, 3 Materials, 6 Material Instances, 6 Static Meshes

Network Replicated: No

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Windows, Mac, Linux, PS4, XBOX

Get the pack

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3 Comments on "Advanced Interactive Foliage System for UE4"

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George
Guest
George

Very nice work! Would love to see a tutorial on the vertex animation and some more info about the hierarchical plants.

I think the price is fine.

Admin
Admin

Share some links with these techniques, plz.

Anon
Guest
Anon

Very expensive really. You can make pretty good shaders for this just by browsing the forums or youtube. Not quite as accurate, but pretty good for free lol

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