logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

An Animator Shows a Fun Way to Work with Dynamics Poses

Check out these hilarious animations made by Adam Turnbull.

Adam Turnbull, an Animator at Moon Studios, the developers of the Ori franchise, has recently demonstrated some absolutely hilarious animations with dynamic poses. According to Adam's Twitter post, the animations were created using a method that consisted of just two steps – the first of which included finding dynamic pose references on Pinterest and the second one being the animation process itself. To create the animations, the artist also used four separate rigs that you can see below:

Additionally, the artist also shared a couple of pieces of advice for animators, explaining how to prevent weird interpolation between dynamic poses and sharing some knowledge on Inverse Kinematics:

And here are some of Adam's more serious animation breakdowns:

We also recommend checking out these in-depth tutorials if you want to learn more about creating 3D animations with various software:

You can learn more about Adam's other projects here. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

10 armor Nanomesh Brushes all contained within one Multi-mesh brush and Low poly meshes.

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.
    • Clearcut Series: SD Materials
      by Emiel Sleegers

      In this tutorial, you will be going over on how to create 4 very different materials from scratch in SD. The goal of these courses is to teach you a solid workflow that we also use in the AAA game industry.

      Error
      (2000-0001)
    • Veins & Burns VDM Brush
      by Nicolas Swijngedau

      30 hand sculpted veins and burn scars all contained within one Multi-Alpha brush.

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×