3D Artist Simon Lee has shared an important piece of advice for Blender Artists.
If you were looking for an easy way to fake colored glass in Blender, 3D Artist Simon Lee has shared an interesting piece of advice you might find useful. According to the artist, all you need to do is use an environment texture in the node graph to achieve any effect you want. The textures that you can see in the demonstration video above were taken from Unsplash, a website with over 2 million free high-resolution images.
This is how the environment texture technique looks on Simon's Mobius Strips:
And this is how the strips themselves were made:
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