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Arksync: An Upcoming Action Roguelike Set in a Sci-Fi Facility

The game features tons of uniquely designed levels and enemies, difficult boss fights, and the ability to modify your weapons and robotic rig.

In case you've forgotten, all the way back in 2019, Concept Artist turned Game Developer Mike Garn announced Three of June, a pixel art indie game set in a gigantic underground facility. A few days ago, the developer shared a stunning in-game demo, showcasing its gameplay and announcing that its prologue level is nearly complete.

Now titled Arksync, the upcoming game is being developed using Unreal Engine by Dykom Software, an indie gamedev studio led by Mike. According to the developer, the game will be a challenging action roguelike with dozens of uniquely designed levels and difficult enemies, whom you'll need to obliterate using a sizable arsenal of weapons and explosives. Moreover, you'll have the ability to upgrade your robotic rig and modify your weapons in order to be able to tackle Arksync's hardcore bosses.

At the moment, the game is set to be released later this year, you can learn more by visiting Mike's Twitter page and wishlisting Arksync on Steam.

Also, don't forget to join our 80 Level Talent platformour Reddit page, and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more. 

This project includes assets, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

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