Yeah this is good but it doenst capture the 2d look it still looks 3d. How about copying the movement of 2d animation because this looks way too smooth. 1 example is using the classic by twos which most studios do or also use 24 fps to really capture the 2d feel
Great Tutorial! Thank you for the breakdown!
you made a sword in SD,.... wtf!!
Artful Physics Tailor, a new tool for the real-time design and simulation of virtual clothing, is now available in early access. The tool is said to take full advantage of the power offered by modern GPUs to offer high-quality results and an incredible level of interactivity. It’s hard to judge the toolkit now, but it’s definitely worth checking out.
Here are some details on the tool from the developers:
Real-time simulation and modeling of clothing are made possible by taking full advantage of the power offered by modern GPUs.
This speed enables a level of interactivity that would otherwise be impossible.
Tailor lets you grab your clothing models and change their look or fit with virtually instant feedback. Starting from a simple base you can build a wide variety of clothing by adding a variety of cut cone shapes for sleeves, collars, cuffs and even skirts and ruffles.
Tailor ships with some patterns built in for a t-shirt, sweater, frilly dress and more. These patterns should adapt themselves to fit reasonably on most figures.
If you don’t like the fit you can alter the patterns until you get them how you want. You can even make more radical changes to create new patterns all built off of the same base.
You can get more details and get started here.