A round of applause for Greg Strangis!
If you love God of War and Vox Machina, Greg Strangis's model of Grog Strongjaw will raise your spirits.
The artist captured the character's features with impressive detail and even animated the face using MetaHuman.
"Originally I wanted to do a sorta of "Grog of War" take so I figured might as well just keep it that way as GoW and the game/art is always a big inspiration for me," the creator said.
Strangis used ZBrush to sculpt Grog and Substance 3D Painter for realistic textures of the skin, armor, and ax. The topology was done with TopoGun and Maya, while Unreal Engine was used for the final render.
You can find Strangis's other works on ArtStation:
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