Ash of Gods: Banner Saga Inspired Mix of Genres
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2 hours ago

Guys! We need "Favorites" tab here on

Great work!

4 hours ago

My motivation wasn't to knock Cem, not as a person nor as a developer. As I said, "this is cool, no doubt about that". I was sharing my personal opinion about the price-point for a material that is so expensive (performance-wise), and pointing out the fact that the same look can be achieved for cheaper (both performance and wallet-wise). I personally find it hard to budget 10s of dollars for a single material, a single effect, etc., but that's me. Other people have money pouring out of their ears and can afford to play like that. The internet is getting less friendly as far as opening dialogues like this. People should be able to have opinions and share them, debate them, without being told to hush up and move along. I hope others buy and use this asset- I'd be curious to see how it stacks up to alternatives out there (again, as I said "I love options"). As far as making my own assets and releasing articles here? It's in the works. And if somebody came along and started a dialogue about issues, opinions they had, or whatever- I would be happy to engage them!

Ash of Gods: Banner Saga Inspired Mix of Genres
24 May, 2017

Ash of Gods developers are not shy of their inspirations. On their Kickstarter page they proudly say that their project is heavily inspired by The Banner Saga series. They also drew a lot of cool ideas from Japanese visual novel games and The Darkest Dungeon. It’s got rich animations beautiful design and some really cool gameplay mechanics. The game is being developed with Unity. The team is aiming for the initial release on PC.

Ash of Gods puts an emphasis on roguelike storytelling. All the choices you make and all the paths you take will affect the story and the world around you. Just like in Banner Saga, your time and resources are limited. You decide who lives and who dies, just to keep going forward.

The developers also created a pretty interesting tactical system, which is very responsive, but it quite unpredictable. It’s a mix of classical tactical battles with some card-based combat. Needless to say, it’s also going to be tough as nails.

But the coolest thing for us is the gorgeous visual style. It’s nothing new, same Banner Saga mix of slightly animated characters and beautifully animated fighters. But it’s done on a very high level. Great quality, you don’t expect from such a tiny team.

So these guys need $75k to make things fly. So far they only managed to gather $6k. Let’s hope this story will have a happy ending.

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