Wang Chen strikes again with a new impressive character.
Have a look at Butterfly, a highly-detailed 3D model of a beautiful woman character made by Wang Chen, a 3D Character Artist and Art Director who specializes primarily in creating realistic-looking digital humans.
As usual, the author was tight-lipped regarding the production process behind the character, leaving us to wonder whether she was made with MetaHuman or using Wang's usual toolset that comprises Maya, Substance 3D Painter, ZBrush, and Marmoset Toolbag. The creator, however, emphasized that the final renders were produced using Unreal Engine.
One of the commenters on Wang's ArtStation page also pointed out that the portrait was most likely inspired by a 2D illustration of League of Legends' Ahri made by Digital Artist LYN:
Earlier, Wang also presented a realistic Unreal Engine 5-boosted 3D recreation of Mistress Ching, the Pirate Lord of the Pacific Ocean, from the Pirates of the Caribbean movies:
And here are a couple of great tutorials by J Hill that will help you learn more about rendering realistic characters in UE5:
You can check out more of the artist's digital characters by visiting Wang Chen's ArtStation page. Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Threads, Instagram, Twitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.