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Blender Developer Works On Geometry Nodes' Web Port

tinynodes is intended for a public release.

This project is called tinynodes, and as Seth Thompson explains, it works by "translating the node graph into a super-compact set of instructions, like a compiler". The data exported from Blender and used as input to tinynodes is a JSON document that describes the structure of the node graph. Inside tinynodes, there is a "compact re-implementation of meshes, points, curves, volumes, and grids, and a reimplementation of all nodes".

The developer plans to first implement a "minimal but useful set of nodes," and then release tinynodes as open-source.

If you're interested in this project's progress, follow Seth Thompson on X/Twitter.

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