Blender Tutorial: Full Body & Facial Skin Sculpting
PixelicaCG is offering a 3.5-hour voiced-over guide.
While it's not a replacement for ZBrush, Blender's sculpting capabilities are becoming increasingly powerful with each new release. If you're a Character Artist looking to sculpt in Blender, PixelicaCG has put together a complete tutorial showing how to create skin details, from the face all the way to the hands and feet.
It's designed for artists who want to build confidence in skin sculpting and better use custom brushes, with everything broken down step by step so you can follow along at your own pace. The tutorial is narrated and features English subtitles. Full support is included, so you can contact the artist before or after purchase with any questions about the workflow or issues you might run into.
PixelicaCG uses Blender 4.2 for this tutorial, but you're not limited to that version. You can download the brushes from the links in the text file included with your purchase.
The full list of chapters is shown below:
- Intro
- Installing Brushes
- How to Use These Brushes Correctly
- Sculpting the Cheeks
- Sculpting the Scalp
- Sculpting Eyelids
- Sculpting Nose and Chin
- Sculpting the Mouth Area
- Sculpting the Neck and overall face
- Sculpting The Lips
- Working on the Eyelids
- Sculpting the Torso (Neck, Chest, Breasts, etc)
- Adding More Details to the Body
- Sculpting the Finger Joints Details (knuckles)
- Sculpting Hand's Front
- Sculpting the Fingers
- Refining the Finger Skin and Sculpting the Back of the Hand
- Sculpting the Veins and Fingernails
- Sculpting Foot Skin
- Adding more Details to the Foot
Purchase Full Body & Face Skin Sculpting Tutorial here.