Sergey Metelskiy showcased an impressive fire simulation achieved with Blender 3.6's new toolset.
Using the toolset alongside Helindu's Wooden House model, the artist has set up a physically accurate burning house simulation, which, according to Sergey, takes into consideration the "physics of temperature, density, heat dissipation, fuel, and cooling down". Additionally, the creator has shared the node graph behind the project, allowing one to get a similar result by following the original setup:
If you would like to get started with Simulation Nodes, here are some great tutorials that might help you out:
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