The Witcher series developer had four proposals for possible research topics and all of them were approved. The proposals featured several game development aspects: city creation, seamless multiplayer, cinematic feel, and animation excellence.
Developing video games is a hyperinnovative activity, but also one which carries substantial financial risks, involves continuous R&D work, and requires much experimentation and prototyping along the way.
The GameINN program—a fruit of our industry’s collaborative efforts—will, in the coming years, enable Polish developers to carry out nearly 40 projects worth 191 million PLN. I am confident that the resulting innovative solutions will further elevate the quality of Polish video games and enhance our competitiveness on the global stage. Indeed, our industry now has the potential to become the champion of the modern Polish economy.
CD Projekt Red president Adam Kicinski
NCBR’s official document can give you a more detailed look at the proposals.
Comprehensive technology for the creation of “live,” playable in real-time, cities of great scale based on the principles of artificial intelligence and automation and taking into account the development of innovative processes and tools supporting the creation of high-quality open world games.
Comprehensive technology enables the creation of unique gameplay for many players, taking into account the search of opponents, session management, replication facilities, and support of a variety of game modes along with a unique set of dedicated tools.
Comprehensive technology for providing a unique, film quality RPG with open world, also taking into account innovative solutions process and unique set of dedicated tools.
Comprehensive technology enabling a significant increase in quality and production of complex face and body animations for open world RPG games, also taking into account the innovative process solutions and a unique set of dedicated tools.
Author: Artyom Sergeev