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CD PROJEKT RED Is Working on The Witcher 3 Next-Gen Update Issues

The team will try to fix them in the upcoming patches.

The next-gen update for The Witcher 3 has been around for several months, but reports concerning its performance keep piling up. 

CD PROJEKT RED has addressed the issues and promised that it is working on patches to fix them. In particular, the studio highlighted several problems that should be touched on soon:

  • CPU core utilization: The company is trying to improve how the game handles CPU core utilization.
  • Performance of the DirectX 12 version: Players will hopefully see improvements in the overall performance and stability of the DirectX 12 version of the game in the coming patches.
  • Performance on next-gen consoles: Some players noticed a decrease in frame rate while playing in Performance Mode on next-gen consoles.
  • Ray-traced global illumination improvements: The team is working on reducing global illumination lighting leaks.
  • Ray-traced shadows improvements: CDPR is investigating an issue with vegetation shadows “popping” depending on Geralt’s proximity and angle.
  • Restoring horizon-based ambient occlusion on PC.
  • Game crashes.
  • Battle Preparations quest still not working after the patch for some players: Some players who experienced an issue where it could be impossible to interact with Avallac'h before patch 4.01 may now experience an issue where there are no dialogue options that can progress the quest after the fix. The studio is trying to fix it.

CD PROJEKT RED urges players to keep the reports coming so it can take a look at them and make the remastered experience as enjoyable as possible. 

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